(Gosh this is up later than I'd hoped! Sorry all!)
Sekhmet, lady of red linen and Queen of Khemet. She's the only known living god
and has ruled the galaxy for hundreds of years. Famously attempted to massacre all of mankind once, but was stopped when the other gods got her very very drunk. No one talks about that anymore. They would rather not have their heads ripped off.
I think I'm still trying to find her a little visually, she's meant to be a warrior goddess so I want her to be huge and athletic. Also mature. Yeah a goddess like Nut (see my first page for the comic) who represents the sky is going to be a little sexy and elegant, but Sekhmet needs to look like she can smash your face in with her thumb. Currently I worry that she looks a little too much like a guy in drag. But part of the fun of this blog is showing you all how the development is going, and I'll keep you up to date.
Wednesday, 24 October 2007
Monday, 15 October 2007
Birmingham Comic Con
Well Dave and I had a very enjoyable weekend, meeting up with some incredibly cool people and handing out fliers for our comics whenever we could. Thanks everyone for the encouragement! I got some much appreciated critique on my work for the comic, and I'm really happy about the direction it's going in right now.
We're already in the process of booking tables and hotels for the Bristol convention in May, hopefully we'll be going with quite a few of our colleages so our tables should have a few very different comics for sale.
Expect some new sketches and comic images here tonight!
We're already in the process of booking tables and hotels for the Bristol convention in May, hopefully we'll be going with quite a few of our colleages so our tables should have a few very different comics for sale.
Expect some new sketches and comic images here tonight!
Wednesday, 26 September 2007
Sketch Dump 4
So it's been a while! Again. On top of the Tom and Jerry colouring work came a few other paid jobs and that can only be a good thing. Funding for our personal comic work for example! I intend to regularly keep posting new sketches in the run up to the Birmingham convention in October, which I am definitely attending. Here are a few sketches from the last few weeks to kick things off.
Sunday, 26 August 2007
The Commander
The Commander>
This is the highest-ranking, most heavily protected man in the galaxy - not that he needs it, judging by the size of him. His name isn't on file, he doesn't leave fingerprints and he doesn't answer questions. This is the high commander of the grand army of Queen Sekhmet, whose career is as long as his cape and glittering as his armour. But he doesn't need that army of his. He is an army. He could physically ruin you without any effort.
But he doesn't. What intruiges Shay about the Commander when they inevitably meet (Shay is the galaxy's most wanted outlaw, don't forget), is that he is in fact a very personable and courteous gent, and seems rather fond of Shay. This comes as a surprise, because he also appears to be very good friends with Ahjin, Lazul's villanous high priest father and Shay's deadliest enemy.
It can't last.
A kick up the bottom!
So while writing out my restock of indie graphics for my comic shop, one of our regulars pops in and asks me if I've seen the latest issue of the Judge Dredd Megazine. We had sold out of it so I was thrilled when he came back with a copy for me and showed me the small press article by David Baillie. Well! Now Dave and I have had our blog mentioned in the Megazine I have had a flood of complicated feelings: a) Oh man, that is so terribly cool! b) Oh my god we haven't posted in ages, that must look awful!
While I've been getting little bits done since I got back from my holiday, we had a sudden influx of paid work and I'm still settling into the new routine. In my opinion however, this is not a good enough excuse for the lack of updates! And with the Birmingham convention coming up and me definitely now going I'm not allowed to make any excuses any more.
So thanks to everyone who has taken an interest in our little blog, I think you all deserve some new artwork as soon as I get home from work.
While I've been getting little bits done since I got back from my holiday, we had a sudden influx of paid work and I'm still settling into the new routine. In my opinion however, this is not a good enough excuse for the lack of updates! And with the Birmingham convention coming up and me definitely now going I'm not allowed to make any excuses any more.
So thanks to everyone who has taken an interest in our little blog, I think you all deserve some new artwork as soon as I get home from work.
Wednesday, 1 August 2007
Creatures of Khemet Part 1: Snakes
Well, demonic monstrous firebreathing snakes to be precise. The sort that worship Chaos and the giant snake Apophis, who was defeated centuries ago by Ra. They range in size themselves and tend to stick to the more remote areas of Khemet. The giant snakes generally mistrust humans, though some have been spotted working with members of Nemesis Fleet in recent years.
Cobras are a different matter. The species as a whole is very sacred to Khemetians as they are a symbol of the goddess Wadjet and are magical creatures. While they are far smaller and sweeter than the chaos serpents, the cobras of Khemet should not be underestimated. They can breathe fire too!
Sunday, 22 July 2007
I'm Back!
Hello everyone and apologies for the huge gap in updates. There was a much needed holiday from rainy Manchester, plus a new freelance job doing some colouring for Panini magazines. Oh, and Harry Potter seven came out but I managed to read that in just under two days, so that didn't distract me for too long!
I have been working hard on the comic pages between my full time job at Travelling Man and the colouring for Panini, but they are pages that I won't be posting just yet as they contain a bit too much info. So for now I'll just be posting more development sketches.
Thanks to everyone who has still stuck with us!
I have been working hard on the comic pages between my full time job at Travelling Man and the colouring for Panini, but they are pages that I won't be posting just yet as they contain a bit too much info. So for now I'll just be posting more development sketches.
Thanks to everyone who has still stuck with us!
Sunday, 17 June 2007
Sneak Peak! First Two Pages.
Thursday, 14 June 2007
Sketch Dump 3
Lazul's little embalming shop, which appears in issue one. Also, I have been mutilating hieroglyphics today between finishing some pages of the comic. Tomorrow though I'm back in the shop for a full day of work, but I should get some sketching done in the evening while I run the games/comics night.
I've now also done what I said I would never do, I made a Myspace. It's basically just an advert for this blog however. Honest!
Monday, 11 June 2007
Sketch Dump 2
Saturday, 9 June 2007
The Cast: Part 5
Lazul's father and the High Priest of Anubis. He's a thoroughly unpleasant chap, and is responsible for banning hospitals and doctors from his home planet. Saving lives unnaturally seems to be an offense to their god, Anubis.
No one really likes Ahjin very much. Lazul's family is a lot of fun to draw though, they're all very different to him.
Thursday, 7 June 2007
Thursday, 31 May 2007
The Story So Far
Hello, then! I'm the Dave who writes Nemesis Fleet. Insofar as "Script" can be a job description, it will be listed as mine inside each issue of the comic. The first issue, though, is testament to the fact that it isn't as simple as me writing a script and Abby drawing it.
Today, we sat down around the stack of paper that makes up the first issue, and went through it pointing and laughing. Nothing has changed, we haven't suddenly decided it's rubbish, it's just something we do as often as we can, to make sure we're looking at the comic objectively. It would be the easiest thing in the world to come up with a story, bash out a script, slap down some drawings and call it our unalterable Word, but we don't like doing it that way.
The story for issue one didn't begin with a script as much as it did a head full of ideas. I'm technically going to be "writing" this comic, but really what I'm doing is organising the story into something other people will be able to read. The whole thing has existed in a sort of bubbling, exciteable form in Abby's mind for a fair while. I just divide it into issues and panels and set down what specific words the characters should say. I make sure all the little bits of the story go in the right direction and end up in the right place. I don't write it, I herd it.
Today I helped Abby lock the barn doors. No, forget that metaphor now, it's gone too far. What I'm trying to say is that we made sure it's where we want it, and it isn't likely to escape. We went over every page, picking apart each panel and making sure we had told all the story we needed to tell, had omitted nothing that needed to go in, and generally had written something that reads well and doesn't just dump exposition on the reader. The problem is that we are quite picky, and prone to thinking up entirely new and much more interesting plot ideas each time we look at it, meaning Abby has faced total re-draws more than once before.
But here's the good news. For the first time ever, we found we barely wanted to change anything. A page here, a panel there, a few camera angles and the emphasis of some scenes, but nothing major. Nothing that means rewriting and redrawing the whole thing yet again.
That's got to be a good sign, surely.
Today, we sat down around the stack of paper that makes up the first issue, and went through it pointing and laughing. Nothing has changed, we haven't suddenly decided it's rubbish, it's just something we do as often as we can, to make sure we're looking at the comic objectively. It would be the easiest thing in the world to come up with a story, bash out a script, slap down some drawings and call it our unalterable Word, but we don't like doing it that way.
The story for issue one didn't begin with a script as much as it did a head full of ideas. I'm technically going to be "writing" this comic, but really what I'm doing is organising the story into something other people will be able to read. The whole thing has existed in a sort of bubbling, exciteable form in Abby's mind for a fair while. I just divide it into issues and panels and set down what specific words the characters should say. I make sure all the little bits of the story go in the right direction and end up in the right place. I don't write it, I herd it.
Today I helped Abby lock the barn doors. No, forget that metaphor now, it's gone too far. What I'm trying to say is that we made sure it's where we want it, and it isn't likely to escape. We went over every page, picking apart each panel and making sure we had told all the story we needed to tell, had omitted nothing that needed to go in, and generally had written something that reads well and doesn't just dump exposition on the reader. The problem is that we are quite picky, and prone to thinking up entirely new and much more interesting plot ideas each time we look at it, meaning Abby has faced total re-draws more than once before.
But here's the good news. For the first time ever, we found we barely wanted to change anything. A page here, a panel there, a few camera angles and the emphasis of some scenes, but nothing major. Nothing that means rewriting and redrawing the whole thing yet again.
That's got to be a good sign, surely.
Wednesday, 30 May 2007
Panel Progress
An update to the panel I posted earlier, what are your thoughts so far guys? There's a character to add next, standing on top of the rocks.
Dave and I have been working out some more written stuff today, tidying up a few loose ends in the initial story. We've planned a 6 issue mini series but I have more hiding in my head like every other good dork making their own comic. Fingers crossed on it all going well!
Here's another bit of background I've been working on:
Tuesday, 29 May 2007
The Cast: Part 4
Lazul is training to become a priest of Anubis, like his father (the High Priest) and all of his brothers. He would love his family to appreciate him at last and accept him, but he's very much the runt and his lack of confidence means his skills in magic are quite poor. He's also just, well, a bit too nice for the whole death worshipping cult thing.
If I'm ever feeling annoyed when I'm trying to draw, doodling Lazul always makes me feel better.
As an extra, here is a panel I'm currently working on. I will be posting it's progress until it's complete!
The Cast: Part 3
Our lovely youngest character! He boasts about having more ASBOs than grades and can usually be found hanging around local bus stops, playgrounds and car parks with his gang of hoodies. They're usually smashing things, it doesn't matter what. When they're feeling original, they're setting fire to things. Oddly I'm really fond of the little git, and so are a lot of other people I've shown the comic to so far.
As a little extra, here are his long suffering parents!
Monday, 28 May 2007
The Cast: Part 2
Shay's teenage sister is a standard wannabe goth.She's incredibly defensive about the way she dresses and what she believes in (butomg , cute cartoon animals holding blood soaked chainsaws and saying THE CHEESE DID IT are so random and ironic!!1), and hates it when her brother makes fun of her.
I like drawing Tass a great deal, her different costumes are so much fun. She is so desperate to be different like her friends were back in school, but the goth thing doesn't really suit her at all. So I'm trying to give her a feel of 'trying too hard'.
Tomorrow, chavs and a guy in a dress!
Sunday, 27 May 2007
The Cast: Part 1
So first things first, let's meet the characters!
Shay.
Our main character, the 26 year old wannabe space adventurer Shay. He's a bit of a grumpy sod when we first meet him, though he has good reason. An average bloke who just wants an average life with a pub close by. There will be many, many sketches uploaded of him, I'm quite paranoid about drawing him correctly so he's usually the first thing I draw when I sit down with my sketchbook.
Our main character, the 26 year old wannabe space adventurer Shay. He's a bit of a grumpy sod when we first meet him, though he has good reason. An average bloke who just wants an average life with a pub close by. There will be many, many sketches uploaded of him, I'm quite paranoid about drawing him correctly so he's usually the first thing I draw when I sit down with my sketchbook.
Saturday, 26 May 2007
Welcome to Khemet!
I'm Abby, and I'm working on a comic called Nemesis Fleet. Recently there's been some interest in the development that goes into the series, and so here we are. For the curious, this is what the comic is about.
There's a bloke who has a bottle and a sarcophagus. Those are the only two things he cares about right now, the bottle because it's empty of beer and the sarcophagus because it's full of his teenage sister. Her last wish was to see the great city of Cynopolis - the Vegas of space - and now Shay won't see her embalmed and entombed anywhere else.
That's because Cynopolis is the place to die. It's the great City of the Dead, governed by the zealotous Temple of Anubis, who place death above anything else - hence the teenage Tass' fascination with the place. But when Shay gets her there, along with the car-burning, bus-hopping chav boy Harpok (who he can't seem to get rid of), it's on the day of a huge and important ceremony to raise the spirit of a dead king, to be performed by the High Priest's youngest, most frightened and most generally useless son, Lazul. This ceremony will be the make-or-get-banished of the young priest's career.
And Shay, drunk and not unreasonably upset, does have to go and ruin it.
On the run in a stolen ambassador-class space ship, Shay, Harpok, Lazul and what remains of Shay's sister are chased across the galaxy by some of its most powerful people: the ferocious High Priest of Anubis whose position and family honour are at stake, the frustrated government ambassador whose ship is doing everything it can to let her catch up with it and arrest the thieves on board, and even the mountainous Commander of Galactic Queen Sekhmet's forces, who almost seems like a nice guy when he isn't trying to kill them.
And all this against the backdrop of war between the evil Queen Sekhmet, whose godlike psychoses grip the whole galaxy, and the equally evil terrorist forces bent on tearing her kingdom apart, the mysterious and deadly Nemesis Fleet.
That's the comic. If you like the sound of that, you should keep coming back to this blog because not only will I (and the comic's script writer, Dave Bulmer) keep you updated on our progress in putting it together, but I'll also be posting my sketches and draft work. That means you get to see exclusive pictures of Space Egypt, which is something everyone wants, surely.
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